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Https Thundergryph.com Survival-thundergryph-first-game-design-contest

Small note: When firing at moving targets, aim ahead of them while taking their speed into account. Most likely due to how raycasts work, even firing dead-center at moving targets counts as a miss. Currently figuring out a solution for this but if none is found, then stick to leading your shots. Think of it as a kind of bullet travel.

This pack aims to add guns that are balanced in their damage output and difficulty to obtain.

Crafting

Short Barrel
Guns [Multiplayer & Survival Friendly] [1.17+] Minecraft Data Pack

Long Barrel
Guns [Multiplayer & Survival Friendly] [1.17+] Minecraft Data Pack

Wooden Stock
Guns [Multiplayer & Survival Friendly] [1.17+] Minecraft Data Pack

Metallic Stock

Bolt

Rotating Bolt

Telescoping Bolt

Pistol Grip

Receiver

Magazine

Tubular Magazine [​For shotguns]

Machine Gun Ammo Box

Cylinder [​For revolvers]

Scope [​For sniper rifles]

Gun Crafting Manual
You'll need the gun crafting manual that'll let you assemble them with the appropriate parts you'll craft.

Simply go to the page where the gun you want is, hover over it to get the list of parts needed, then click on it. You'll receive the gun if you have the required parts.


Pistols
>Colt 1911
  Requires:
  >1 Short Barrel
  >1 Receiver
  >1 Pistol Grip
  >1 Magazine

>.44 Magnum
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Pistol Grip
  >1 Cylinder
>Desert Eagle
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Pistol Grip
  >1 Magazine

Shotguns
>Remington
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Wooden Stock
  >1 Tubular Magazine

>Benelli
Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Tubular Magazine

SMGs
>MP5
  Requires:
  >1 Short Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Rotating Bolt
>Uzi

  Requires:
  >1 Short Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Telescoping Bolt

Rifles


>M4A1
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Rotating Bolt
>AK-47
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Wooden Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Rotating Bolt

Sniper Rifles
>Barrett
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Rotating Bolt
  >1 Scope
>Hecate II
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Wooden Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Bolt
  >1 Scope
>AWP
  
Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Magazine
  >1 Pistol Grip
  >1 Bolt
  >1 Scope

LMGs
>M249
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Metallic Stock
  >1 Machine Gun Ammo Box
  >1 Pistol Grip
  >1 Rotating Bolt
>MG42
  Requires:
  >1 Long Barrel
  >1 Receiver
  >1 Wooden Stock
  >1 Machine Gun Ammo Box
  >1 Pistol Grip
  >1 Rotating Bolt

Low Caliber Ammo [​1911 and SMGs]

Medium Caliber Ammo [​Magnum, DEagle, Rifles, Shotguns and LMGs]

High Caliber Ammo [​Sniper rifles]

How to reload
Hold your gun in your offhand and the ammo box in your mainhand, then right click.

Durability
Keep an eye on your gun's durability. Once it reaches zero, your gun will be destroyed and you'll have to make another one. I might add repair mechanics in future updates.

  • THE RESOURCE PACK DOWNLOADED CONTAINS TWO (2) PACKS. ONE FOR THE ACTUAL MODELS AND ONE OPTIONAL FOR REMOVING THE ENCHANTMENT GLINT.


  • WHEN USING THE OPTIONAL PACK THAT REMOVES THE ENCHANTMENT GLINT, IT'S RECOMMENDED TO DOWNLOAD VISUAL ENCHANTMENT RESOURCEPACKS FOR YOUR ENCHANTED TOOLS AND WEAPONS AS THEY WON'T GET THE ENCHANT GLINT.


  • Every gun is meant to have its own upsides and downsides compared to the others guns as well as the vanilla weapons, meaning that none should overpowered or underpowered.


  • If you feel like one or more guns are overpowered or underpowered, too easy or too hard to obtain compared to other weapons, write it down in the comments. I'll look into it and rebalance it as best as I could.

Guns to Add

Pistols
>Beretta 92
>USP
>Glock 17
>Five-SeveN
>Tec-9

Shotguns
>Mag-7
>AA-12
>Stryker
>Sawed-off Double Barrel

SMGS
>Thompson
>P90
>Mac-10
>PP-Bizon
>Skorpion

Rifles
>STG 44
>M1 Garand
>TAR-21
>AUG
>FN FAL
>ACR
>SCAR-L

Sniper Rifles
>Steyr Scout
>Dragunov

LMGs
>Bren
>Negev
>Lewis Gun

Mechanics to add:
>Attachments system
>Armor penetration
>Repair mechanic

>Added: AWP
>Sniper rifle
>Bolt action
>28 tick cooldown between shots
>500 block range
>28 (14 Hearts) Damage per shot
>10 Ammo capacity

>Updated: Crafting Recipes
>Gun Crafting Manual now requires gunpowder instead of blaze powder
>Revolver Cylinder now requires 3 iron and 1 dispenser, was 6 iron and 3 dispensers
>Magazine now requires 3 iron and 1 piston, was 6 iron and 1 piston
>Scope now requires 3 iron and 2 glass, was 6 iron and 2 glass
>Metallic Stock recipe now gives 2 instead of 1
>Pistol Grip recipe now gives 2 instead of 1
>Low Caliber Ammo recipe now gives 2 instead of 3
>Removed chest from ammo box crafting recipes, remade ammo box crafting recipes

>Updated: Barrett
>Lowered cooldown between shots to 10 ticks, was 20
>Increased damage to 50 (20 Hearts), was 32 (16 hearts)
>Decreased ammo capacity to 5 (was 8)

>Updated: Weapon firing animations

>Updated: Crafting
>Scoreboard failed to enable which disabled crafting, should be fixed now

#===>>>OP's Notes:
>I watched a video comparing the Barrett in different video games and holy #### does the thing fire fast, so I thought it'd be right to make fire just a bit faster in this patch. I also made it do much more damage at the cost of lower ammo capacity because 50 BMG is a BIG bullet.

>Since the AWP's chambered in .308 Winchester, it'll be dealing less damage than the Barrett and Hecate, but has double the ammo capacity which means it deals roughly the same overall damage per magazine, maybe a bit more. It also has a faster firing rate than the Hecate and has double the range at 500 blocks.

>Since the crafting recipes for the ammo boxes require significantly less metal, I think it's safe to make Low Caliber Ammo give only 2 boxes again instead of 3

>Making the Gun Manual need fire charges was pretty stupid of me, honestly. Fire charges need blaze powder so the player would need to travel to the Nether, or if they're lucky enough, stumble upon ruined portals and loot the chests for fire charges.

>Completely forgot to set the pack to enable a scoreboard that allows for the gun crafting, peanut brain moment for me there

Https Thundergryph.com Survival-thundergryph-first-game-design-contest

Source: https://www.planetminecraft.com/data-pack/multiplayer-amp-survival-friendly-guns-1-17/

Posted by: jonespleamak1958.blogspot.com

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